Amplif:err

At it's core, a podcast is simply a collection of sequential audio files stored on a publically acessible server. There are very few rules that dictate what those files are or how they should be treated. They don't even have to be persistant. Whoever controlls the server may change the files at will.

Amplif:err takes advantage of this property to create a fleeting and ever changing sonic experience where the convention and expectation is static and permanent.

Every time someone listens to an "episode" of Amplif:err, the file for that episode is recompressed. Compression introduces small errors or artifacts, distoring the original audio content. Over time, as the file is played and recompressed over and over, the audio loses coherence and a new sonic experience emerges—an experince driven by the compression alogrithm.

This project is inspired in part by Alvin Lucier's I Am Sitting in a Room in which the composer records his voice, plays the recording through a speaker while recording it back onto tape, and so on, back and forth until the original recording is drowned out by the accoustic distortions of the the room. Amplif:err is as much a process-based art project as it is experimentation with technology. What happens when the room is a CODEC or some subtle digital process? What is the character of that process?